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AI Insights · Timothy · October 2024

Top 5 Anime Games on Android in Sweden Q3 2024

Explore the performance trends of the top anime games on Android in Sweden during Q3 2024, highlighting key metrics such as downloads, revenue, and active users.

Top 5 Anime Games on Android in Sweden Q3 2024

In the third quarter of 2024, the anime gaming scene on Android in Sweden displayed intriguing patterns across the top five titles. Drawing from Sensor Tower's comprehensive data, we delve into the performance trends of these popular games.

DRAGON BALL Z DOKKAN BATTLE showed a notable fluctuation in weekly revenue, which began at $336 in early July and surged to $6.2K by the end of the month. However, the revenue saw a decline in August, closing the quarter at $1.1K in late September. Weekly downloads remained relatively stable, ranging from 42 to 106, while active users hovered between 1.6K and 1.8K throughout the quarter.

DRAGON BALL LEGENDS experienced a steady weekly revenue, peaking at $2.5K in mid-July and ending the quarter at $1.7K. Downloads started strong at 216 in early July, dipped mid-quarter, and rebounded to 165 by the end of September. Active users demonstrated resilience, with a gradual increase from 3.1K to 3.4K.

Solo Leveling:Arise began Q3 with a significant spike in downloads, reaching 1.1K in mid-July, before tapering off to 50 by the end of September. Revenue mirrored this trend, starting at $1.3K and peaking at $1.9K in late July, then gradually declining to $383. Active users maintained a strong presence, peaking at over 8K and closing the quarter just above 7.4K.

The Seven Deadly Sins saw modest fluctuations in revenue, with the highest weekly earnings of $1.9K in late July. Downloads remained low throughout the quarter, with a peak of 32 in the first week of July. Active users showed slight variations, maintaining an average of around 400.

ONE PIECE TREASURE CRUISE-RPG experienced a notable increase in revenue mid-quarter, climbing to $1.9K in mid-August. Downloads reached a peak of 122 during the same period, before stabilizing in the final weeks of September. Active users fluctuated slightly, with numbers ranging from 721 to 998.

These trends reflect the dynamic nature of the anime gaming market in Sweden, with each title displaying unique patterns in user engagement and monetization. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024